Wed. Jan 26th, 2022

The CD Projekt RED marketing post confirming Cyberpunk 2077 spot 1.3 is on its method wasnt extremely outstanding, but at least the complete list of fixes, updates, and tweaks headed to the RPG is a lot more extensive. The headline addition is the very first bit of complimentary DLC, which takes the form of some brand-new cosmetic products to equip. Together with them will be an extremely long list of improvements to the overall game as well as repairs for glitches within gigs and quests.
NPCs will no longer speak after being eliminated.
Repaired a concern in A Cool Metal Fire where a part of the scene in Cassius Ryders clinic might be cut off after the fade out.

Inner Dead Zone setting will now apply likewise to the game menus.
[PlayStation] NPCs will no longer speak after being eliminated.
Enhanced streaming of city lights.
When theres inadequate memory area will no longer corrupt the conserve, overwriting a conserve game.
Masks and tubes inside the barn in The Hunt will no longer be invisible.
Rogue will no longer clip through Johnny and will hold the glass properly in Ghost Town.
Fixed a problem in The Rescue where packing a save in front of the police blockade led to the NCPD officer not beginning dialogue, obstructing progress.
Fixed a concern on PS4 where the meeting scene with Judy and Dolls in Pisces wouldnt start effectively.
[Xbox] Fixed an issue in A Cool Metal Fire where a part of the scene in Cassius Ryders clinic might be cut off after the fade out.
When designating them from the Backpack, repaired an issue where weapons were equipped to an incorrect slot.

Improved the minimaps zoom level when driving, so that its more zoomed out and easier to navigate.
Automatic Love – screen with photos of Skye and Angel will be displayed substantially longer, making it much easier to choose between the two.
Included a button which permits to reallocate the circulation of Perk points on a characters ability tree.
Increased the variety of slots for autosaves from 10 to 20 and for fast conserves from 3 to 10 throughout all platforms.
Added Database links to Journal entries.
Included an availability alternative for center of screen dot overlay which helps with reducing/avoiding movement illness. It can be made it possible for in Settings → Interface → Center of screen dot overlay.
Fixers will now message V to provide a cars and truck for purchase less often.
Enhanced the Screen Space Reflections impact so that it looks less grainy on consoles and on lower visual settings qualities on the PC.
Included a filter for mission items in the Backpack.
Mission product tags from various Job products will now be gotten rid of after finishing associated quests, enabling to offer or drop them.
It is now possible to turn V in the Inventory with a mouse.
Gamers will now appropriately have the ability to craft a quickhack even if they as soon as crafted it and after that eliminated it.
Included a comparison tooltip for cyberware.
Improved a notification when buying cyberware and not meeting the level requirements to equip it.
Its now possible to update crafting elements in bulk.
Added brand-new sleeping areas for Nibbles in Vs apartment or condo.
When player picks up a body instead of being grayed out, icon on a disposal crate will now turn red.
Landmine icon will now be grayed out after disarming it.
Its now possible to use an elevator while carrying a body.
Happy Together – Barry now has actually an updated, more distinct appearance.
When crafting the exact same product of a much better quality, Base product will now be highlighted green like other parts if its present in the Inventory.

Cyberpunk 2077 Patch 1.3 – Console Specific

Cyberpunk 2077 Patch 1.3 – Gameplay

Johnny Silverhands Alternative Appearance– can be enabled in Settings in the “Additional Content” tab.
Multilayered Syn-Leather Deltajock Jacket, Luminescent Punk Jacket– both offered in the stash in Vs home after getting a message from Viktor after finishing The Ride. Theyre of Rare/Iconic quality by default, Crafting Specs to craft a greater quality will likewise be opened.
Archer Quartz “Bandit”– readily available as a reward or for purchase (depending on choices made by gamer) after completing Ghost Town and after that receiving a message from Dakota or Rogue. If you havent gotten the message, ensure to be in the Badlands location and move even more away from Dakotas workshop. Dakota will likewise need a number of days to call you.

Repaired a problem where crafting specifications from clothes stores were available just during the first see to a vendor.
Fixed an issue which occurred after checking out the Nomad Camp, resulting in being not able to use weapons and fast menu items.
Fixed a concern where hacking a neutral target wasnt counted towards the Christmas Tree Attack accomplishment.
Tutorial windows about skill checks will no longer turn up when the “Unauthorized” prompt is displayed on devices.
V will no longer look down after utilizing quick travel.

Cyberpunk 2077 Patch 1.3 – Improvements

The patch notes listed above just scratch the surface of what Cyberpunk 2077 update 1.3 gives the table, so we suggest clicking through to view the whole list.

The CD Projekt RED marketing post confirming Cyberpunk 2077 patch 1.3 is on its method wasnt really excellent, however at least the full list of fixes, updates, and fine-tunes headed to the RPG is a lot more comprehensive. The heading addition is the very first little bit of totally free DLC, which takes the form of some new cosmetic products to equip. Alongside them will be a long list of enhancements to the overall video game in addition to fixes for glitches within missions and gigs.
The update is said to be pertaining to PS4 “quickly”. We would be here all day if we were to share the whole spot notes list so weve highlighted a few of the standouts listed below.
Cyberpunk 2077 Patch 1.3 – Free DLC

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